#RAINBOW SIX VEGAS 2 SILENCER SERIES#
There have been a few exceptions such as Critical Hour, Vegas and Vegas 2, where the plot is more inclined of the characters and knowing their past, and becoming more focused on their actions rather than "stop terrorist at point A, B, C, and finally neutralize" This has so far been where the series has been taking as far as plot goes, while some oppose it, others are unsure or don't particularly mind. The plot for most or all the R6 games are usually more along the lines of a terrorist threat on a global or national level and the R6 team tracks and finally neutralizes by the end of the campaign. Although ever since Lockdown, the series has become more "Hollywood" or more focused on actions, covering, and faster pace gameplay. Multiplayer was relatively the same style gameplay as the single player, which made R6 stand out more from other FPS's at the time increasing it's success as a "sleeper" hit.
also depending on the mission like a hostage rescue, it would be better to carry silenced weapons to avoid detection, to gain an advantage over the enemy NPC's. It should also be noted that each gun behaved differently much like in real life, some had better long range stats while others were more preferable at mid to close range. Right before most missions the player would choose his teammates, and their gear. R6 also incorporated some of the first squad mechanics in a video game. The reasoning was simply because of the "one shot, one kill" factor, in other words, the player could be killed and kill NPC's with a few amount of shots at anytime. Rather than have the player play the game like a Run and Gun shooter, R6 emphasized on tactics, critical thinking, squad mechanics, and stealth as a means of completing a mission or level. Tactical Shooter GameplayĪs this was a Tom Clancy game, the developers wanted the gameplay to be as real as possible at the time. Though titled the same the first game's plot was different then the book due to release dates being apart as the game came out first.
Red Storm picked up on the idea and renamed their project the same as the novel. The Rainbow in the title represents the unification of international forces by NATO, and six is the actual director or overseer of their actions. Since Red Storm is a company closely related to Tom Clancy, word had got out that he writing a novel about international terrorism and a unique unit to combat terrorist threats. The project name was originally called "Black Ops" which is actually the term used when nations use special operations that if known, would be considered an act of war, and so must remain discreet. The concept was originally to be based off of FBI rescue teams, but later scrapped the idea in favor of a more international unit that was not weighed down to only operating in the United States. type game that was formatted to the FPS genre. Game developer Red Storm had the idea of creating a special ops.